Name: Planes game

Type: Self learning

Development date: Beginning of 2006

Anounce date: Aug 2007

Technology: Flash 8

History: Arcade game with AI

This is my first own game. I had a lot of ideas to improve it. Technically it use separate object-controller concept. It makes possible to implement multiplayer or configureable AI approaches with less efforts.

AI is pretty simple. It use two queues urgent and ordinary to make decissions. Each step is able to change the order of the queues. There is also a hidden layer which notify AI plane to change direction before it reach the wall.

Planes game wasn't finished, because I've lost the source code of it.

Controls:

Space - gas
Arrow keys - Up, Down
A - Flip
S - bullet
D - bomb

You can even try to land!

You can see it full width here >>